﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp2
{
    class Program
    {
        static void Main(string[] args)
        {
            TaskNPC ta = new TaskNPC("极右翼", NPCTypes.任务NPC, "帮我赚钱!");
            ta.Speak();
            TaskNPC ta2 = new TaskNPC("关于呼呼", NPCTypes.任务NPC, "帮我抵挡敌国的进攻!");
            ta2.Speak();
            TaskNPC ta3 = new TaskNPC("jrif", NPCTypes.任务NPC, "帮我打造一把武器!");
            ta3.Speak();
            shop sh = new shop("suain", NPCTypes.商贩NPC, "武器!");
            sh.Speak();
            shop sh2 = new shop("suain", NPCTypes.商贩NPC, "材料!");
            sh2.Speak();
            shop sh3 = new shop("suain", NPCTypes.商贩NPC, "物!");
            sh3.Speak();
            NPCInfo ir = new NPCInfo("ied", NPCTypes.铁匠NPC, "无论是什么我都可以帮你修好");
            ir.Speak();
            NPCInfo ir2 = new NPCInfo("ied", NPCTypes.铁匠NPC, "需要强化和升级武器吗？");
            ir2.Speak();
            NPCInfo ir3 = new NPCInfo("ied", NPCTypes.铁匠NPC, "来打造一把一刀999的上方宝剑吧！");
            ir3.Speak();
        }
    }
}
